getting ARB shaders working again in GE.
[blender.git] / source / gameengine / GamePlayer / ghost / SConscript
index cc2d7de8002795e865a9222c9c6877ada4bc01cb..bd37777031ebe2face94887e02f8d7678f250d5a 100644 (file)
@@ -27,6 +27,7 @@ incs = ['.',
         '#source/blender',
         '#source/blender/include',
         '#source/blender/makesdna',
+        '#source/gameengine/BlenderRoutines',
         '#source/gameengine/Rasterizer',
         '#source/gameengine/GameLogic',
         '#source/gameengine/Expressions',