fixed some outstanding issues with Bullet soft bodies:
[blender.git] / extern / bullet2 / src / LinearMath / btPoolAllocator.h
index e9620ac5faa385fb05fd76590573621f0a69c2c7..39d2559c74737a5e418c7cb866557c02070329b9 100644 (file)
@@ -91,6 +91,11 @@ public:
         }
        }
 
+       int     getElementSize() const
+       {
+               return m_elemSize;
+       }
+
 
 };