Cycles / Sky Texture:
[blender.git] / intern / cycles / render / nodes.h
index f45ce49810000a3ef0ecd54a61708b39e0c9f115..1a2494d96ea03b5de28d91438c02b2a76979e57c 100644 (file)
@@ -105,6 +105,10 @@ public:
 
        float3 sun_direction;
        float turbidity;
+       float ground_albedo;
+       
+       ustring type;
+       static ShaderEnum type_enum;
 };
 
 class OutputNode : public ShaderNode {