Cycles / Sky Texture:
[blender.git] / source / blender / makesdna / DNA_node_types.h
index 6984d0299e8bb03a44dcb12e147db45c683c935c..e7eb670572aed14265220b27f8cde04b94267ba1 100644 (file)
@@ -720,8 +720,10 @@ typedef struct NodeTexBase {
 
 typedef struct NodeTexSky {
        NodeTexBase base;
+       int sky_model;
        float sun_direction[3];
        float turbidity;
+       float ground_albedo;
 } NodeTexSky;
 
 typedef struct NodeTexImage {
@@ -937,6 +939,10 @@ typedef struct NodeShaderNormalMap {
 #define SHD_WAVE_BANDS         0
 #define SHD_WAVE_RINGS         1
 
+/* sky texture */
+#define SHD_SKY_OLD            0
+#define SHD_SKY_NEW            1
+
 /* image/environment texture */
 #define SHD_COLORSPACE_NONE            0
 #define SHD_COLORSPACE_COLOR   1