Merge branch 'master' into blender2.8
[blender.git] / source / blender / blenkernel / BKE_node.h
index 20516d3dd5e9460abefe22281b2dd13187a83f4d..7a770006e98c766942a7ebb7c0cc5e1f44ee6d9a 100644 (file)
@@ -798,6 +798,7 @@ struct ShadeResult;
 #define SH_NODE_TEX_POINTDENSITY               192
 #define SH_NODE_BSDF_PRINCIPLED         193
 #define SH_NODE_EEVEE_SPECULAR                 195
+#define SH_NODE_BEVEL                   197
 
 /* custom defines options for Material node */
 #define SH_NODE_MAT_DIFF   1