softbody update
[blender.git] / source / blender / src / buttons_object.c
index b82e05af0372080bc36d98cbe88a8199dbae75d9..c6ee52fe2542af1f5b5388d9ae4628a7fdf48160 100644 (file)
@@ -2331,6 +2331,7 @@ static void object_softbodies(Object *ob)
                                uiDefButS(block, ROW, B_DIFF, "AvMiMa",250,150,60,20, &sb->sbc_mode, 4.0,(float)4, 0, 0, "(Min+Max)/2 * Ball Size");
                                uiDefButF(block, NUM, B_DIFF, "B Stiff:", 10,130,150,20, &sb->ballstiff, 0.001,  100.0, 10, 0, "");
                                uiDefButF(block, NUM, B_DIFF, "B Damp:", 160,130,150,20, &sb->balldamp,  0.001,  1.0, 10, 0, "");
+                               uiDefButS(block, NUM, B_DIFF, "Aero:", 160,110,150,20, &sb->aeroedge,  0.00,  30000.0, 10, 0, "");
                                uiBlockEndAlign(block);
 
                                }