skip assigning vars for inline bmesh flag funcs, just cast.
[blender.git] / source / blender / bmesh / operators / dissolveops.c
index 910a244b6166bcc2c427924c09845191ca97403e..552b97ad4313df8bd7930747e59add2b5c73ec63 100644 (file)
@@ -50,15 +50,13 @@ static int check_hole_in_region(BMesh *bm, BMFace *f) {
 void dissolvefaces_exec(BMesh *bm, BMOperator *op)
 {
        BMOIter oiter;
-       BMIter liter, liter2, liter3;
-       BMLoop *l, *l2, *l3;
        BMFace *f, *f2 /* , *nf = NULL */;
        BLI_array_declare(faces);
        BLI_array_declare(regions);
        BMFace ***regions = NULL;
        BMFace **faces = NULL;
        BMWalker regwalker;
-       int i, j, fcopied;
+       int i;
 
        BMO_Flag_Buffer(bm, op, "faces", FACE_MARK, BM_FACE);