BGE: Removing OB prefix from object names - This will break scripts !!!! (also removi...
[blender.git] / source / gameengine / Converter / KX_ConvertActuators.cpp
index 1cb16acf148695de735cdd2e9cdf1596d57e2fdd..a06454760630159c7f1290b76aadc88c61bb14cb 100644 (file)
@@ -304,9 +304,6 @@ void BL_ConvertActuators(char* maggiename,
                                STR_String toPropName = (msgAct->toPropName
                                        ? (char*) msgAct->toPropName
                                        : "");
-                               /* BGE Wants "OB" prefix */
-                               if (toPropName != "")
-                                       toPropName = "OB" + toPropName;
                                
                                /**
                                * Get the Message Subject to send.