Moved mesh display options to the 3D view n-key area, next to other display options.
[blender.git] / release / ui / buttons_data_mesh.py
index c1311b3218004ff17c645f1122dffdeca8ff8284..f91d706ead76ffa2a7c5f09d421ef882f4edaa92 100644 (file)
@@ -48,36 +48,6 @@ class DATA_PT_normals(DataButtonsPanel):
                col.itemR(mesh, "vertex_normal_flip")
                col.itemR(mesh, "double_sided")
 
-class DATA_PT_meshdraw(DataButtonsPanel):
-       __label__ = "Draw"
-
-       def draw(self, context):
-               layout = self.layout
-               
-               mesh = context.mesh
-               
-               layout.itemL(text="Edit Mode only, WIP")
-               
-               split = layout.split()
-               
-               col = split.column()
-               col.itemR(mesh, "draw_edges", text="Edges")
-               col.itemR(mesh, "draw_faces", text="Faces")
-               col.itemR(mesh, "draw_creases", text="Creases")
-               col.itemR(mesh, "draw_bevel_weights", text="Bevel Weights")
-               col.itemR(mesh, "draw_seams", text="Seams")
-               col.itemR(mesh, "draw_sharp", text="Sharp")
-               
-               col = split.column()
-               col.itemR(mesh, "draw_normals", text="Face Normals")
-               col.itemR(mesh, "draw_vertex_normals", text="Vertex Normals")
-               
-               col.itemS()
-               
-               col.itemR(mesh, "draw_edge_lenght")
-               col.itemR(mesh, "draw_edge_angle")
-               col.itemR(mesh, "draw_face_area")
-
 class DATA_PT_vertex_groups(DataButtonsPanel):
        __label__ = "Vertex Groups"
        
@@ -227,7 +197,6 @@ class DATA_PT_vertex_colors(DataButtonsPanel):
 
 bpy.types.register(DATA_PT_context_mesh)
 bpy.types.register(DATA_PT_normals)
-bpy.types.register(DATA_PT_meshdraw)
 bpy.types.register(DATA_PT_vertex_groups)
 bpy.types.register(DATA_PT_shape_keys)
 bpy.types.register(DATA_PT_uv_texture)