BGE API cleanup: DynamicActuator, ReplaceMeshActuator, TrackToActuator.
[blender.git] / source / gameengine / PyDoc / KX_TrackToActuator.py
index 730ab21166bda5375db484f25e0f24ecf602d18b..ff533e22ac0fea6192608f5c07bbffe9ba2c3929 100644 (file)
@@ -15,9 +15,15 @@ class KX_TrackToActuator(SCA_IActuator):
 
        @ivar object: the object this actuator tracks.
        @type object: KX_GameObject or None
+       @ivar time: the time in frames with which to delay the tracking motion
+       @type time: integer
+       @ivar use3D: the tracking motion to use 3D
+       @type use3D: boolean
+       
        """
        def setObject(object):
                """
+        DEPRECATED: Use the object property.
                Sets the object to track.
                
                @type object: L{KX_GameObject}, string or None
@@ -25,6 +31,7 @@ class KX_TrackToActuator(SCA_IActuator):
                """
        def getObject(name_only):
                """
+        DEPRECATED: Use the object property.
                Returns the name of the object to track.
                
                @type name_only: bool
@@ -33,18 +40,21 @@ class KX_TrackToActuator(SCA_IActuator):
                """
        def setTime(time):
                """
+        DEPRECATED: Use the time property.
                Sets the time in frames with which to delay the tracking motion.
                
                @type time: integer
                """
        def getTime():
                """
+        DEPRECATED: Use the time property.
                Returns the time in frames with which the tracking motion is delayed.
                
                @rtype: integer
                """
        def setUse3D(use3d):
                """
+        DEPRECATED: Use the use3D property.
                Sets the tracking motion to use 3D.
                
                @type use3d: boolean
@@ -53,6 +63,7 @@ class KX_TrackToActuator(SCA_IActuator):
                """
        def getUse3D():
                """
+        DEPRECATED: Use the use3D property.
                Returns True if the tracking motion will track in the z direction.
                
                @rtype: boolean