converted more mixed tab/space indentations to tabs. only whitespace changes.
[blender.git] / source / blender / editors / space_image / image_draw.c
index 8030bff..85d36ea 100644 (file)
@@ -188,7 +188,7 @@ void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *f
                        sprintf(str, "  R:%-.4f", fp[0]);
                else if (cp)
                        sprintf(str, "  R:%-3d", cp[0]);
-               else
+               else
                        sprintf(str, "  R:-");
                BLF_position(blf_mono_font, dx, 6, 0);
                BLF_draw_ascii(blf_mono_font, str, sizeof(str));
@@ -199,7 +199,7 @@ void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *f
                        sprintf(str, "  G:%-.4f", fp[1]);
                else if (cp)
                        sprintf(str, "  G:%-3d", cp[1]);
-               else
+               else
                        sprintf(str, "  G:-");
                BLF_position(blf_mono_font, dx, 6, 0);
                BLF_draw_ascii(blf_mono_font, str, sizeof(str));
@@ -210,7 +210,7 @@ void draw_image_info(ARegion *ar, int channels, int x, int y, char *cp, float *f
                        sprintf(str, "  B:%-.4f", fp[2]);
                else if (cp)
                        sprintf(str, "  B:%-3d", cp[2]);
-               else
+               else
                        sprintf(str, "  B:-");
                BLF_position(blf_mono_font, dx, 6, 0);
                BLF_draw_ascii(blf_mono_font, str, sizeof(str));