converted more mixed tab/space indentations to tabs. only whitespace changes.
[blender.git] / source / blender / nodes / intern / CMP_nodes / CMP_diffMatte.c
index f0e1127..2960532 100644 (file)
@@ -51,35 +51,35 @@ static void do_diff_matte(bNode *node, float *outColor, float *inColor1, float *
 {
        NodeChroma *c= (NodeChroma *)node->storage;
        float tolerence=c->t1;
-   float falloff=c->t2;
+       float falloff=c->t2;
        float difference;
-   float alpha;
-       
-   difference=fabs(inColor2[0]-inColor1[0])+
+       float alpha;
+
+       difference= fabs(inColor2[0]-inColor1[0])+
                           fabs(inColor2[1]-inColor1[1])+
                           fabs(inColor2[2]-inColor1[2]);
 
-   /*average together the distances*/
-   difference=difference/3.0;
+       /*average together the distances*/
+       difference=difference/3.0;
 
-   VECCOPY(outColor, inColor1);
+       VECCOPY(outColor, inColor1);
 
-   /*make 100% transparent*/
-       if(difference < tolerence){
-         outColor[3]=0.0;
+       /*make 100% transparent*/
+       if(difference < tolerence) {
+               outColor[3]=0.0;
+       }
+       /*in the falloff region, make partially transparent */
+       else if(difference < falloff+tolerence) {
+               difference=difference-tolerence;
+               alpha=difference/falloff;
+               /*only change if more transparent than before */
+               if(alpha < inColor1[3]) {
+                       outColor[3]=alpha;
+               }
+               else { /* leave as before */
+                       outColor[3]=inColor1[3];
+               }
        }
-   /*in the falloff region, make partially transparent */
-   else if(difference < falloff+tolerence){
-         difference=difference-tolerence;
-         alpha=difference/falloff;
-         /*only change if more transparent than before */
-         if(alpha < inColor1[3]) {      
-                outColor[3]=alpha;
-         }
-         else { /* leave as before */
-                outColor[3]=inColor1[3];
-         }
-   }
        else {
                /*foreground object*/
                outColor[3]= inColor1[3];
@@ -90,29 +90,29 @@ static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **
 {
        CompBuf *outbuf=0;
        CompBuf *imbuf1=0;
-   CompBuf *imbuf2=0;
+       CompBuf *imbuf2=0;
        NodeChroma *c;
-       
+
        /*is anything connected?*/
        if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
 
        /*must have an image imput*/
        if(in[0]->data==NULL) return;
 
-       
+
        imbuf1=typecheck_compbuf(in[0]->data, CB_RGBA);
 
-   /* if there's an image, use that, if not use the color */
-   if(in[1]->data) {
-         imbuf2=typecheck_compbuf(in[1]->data, CB_RGBA);
-   }
-       
+       /* if there's an image, use that, if not use the color */
+       if(in[1]->data) {
+               imbuf2=typecheck_compbuf(in[1]->data, CB_RGBA);
+       }
+
        c=node->storage;
        outbuf=dupalloc_compbuf(imbuf1);
-       
+
        /* note, processor gets a keyvals array passed on as buffer constant */
        composit2_pixel_processor(node, outbuf, imbuf1, in[0]->vec, imbuf2, in[1]->vec, do_diff_matte, CB_RGBA, CB_RGBA);
-       
+
        out[0]->data=outbuf;
        if(out[1]->hasoutput)
                out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
@@ -127,10 +127,10 @@ static void node_composit_exec_diff_matte(void *data, bNode *node, bNodeStack **
 
 static void node_composit_init_diff_matte(bNode *node)
 {
-   NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
-   node->storage= c;
-   c->t1= 0.1f;
-   c->t2= 0.1f;
+       NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
+       node->storage= c;
+       c->t1= 0.1f;
+       c->t2= 0.1f;
 }
 
 void register_node_type_cmp_diff_matte(ListBase *lb)