converted more mixed tab/space indentations to tabs. only whitespace changes.
[blender.git] / source / blender / render / intern / source / render_texture.c
index f7bf370..d8b5055 100644 (file)
@@ -2269,7 +2269,7 @@ void do_material_tex(ShadeInput *shi)
                                if(use_compat_bump) {
                                        rgbnor = compatible_bump_compute(&compat_bump, shi, mtex, tex,
                                                &texres, Tnor*stencilTin, co, dx, dy, texvec, dxt, dyt);
-                               }
+                               }
                                else if(use_ntap_bump) {
                                        rgbnor = ntap_bump_compute(&ntap_bump, shi, mtex, tex,
                                                &texres, Tnor*stencilTin, co, dx, dy, texvec, dxt, dyt);