converted more mixed tab/space indentations to tabs. only whitespace changes.
[blender.git] / source / blender / render / intern / source / shadbuf.c
index 038d1bd..dcb9a30 100644 (file)
@@ -952,7 +952,7 @@ static int firstreadshadbuf(ShadBuf *shb, ShadSampleBuf *shsample, int **rz, int
        /* always test borders of shadowbuffer */
        if(xs<0) xs= 0; else if(xs>=shb->size) xs= shb->size-1;
        if(ys<0) ys= 0; else if(ys>=shb->size) ys= shb->size-1;
-   
+
        /* calc z */
        ofs= (ys>>4)*(shb->size>>4) + (xs>>4);
        ct= shsample->cbuf+ofs;