Get rid of c++ in blenkernel and modifiers
[blender.git] / source / blender / modifiers / CMakeLists.txt
index d8344a9e19b29abaa05196dbcdf0e1e58de723a8..fb4aa4ca4a5c758086655115a01d81b7abe4ade0 100644 (file)
@@ -65,7 +65,7 @@ set(SRC
        intern/MOD_meshdeform.c
        intern/MOD_mirror.c
        intern/MOD_multires.c
-       intern/MOD_navmesh.cpp
+       intern/MOD_navmesh.c
        intern/MOD_none.c
        intern/MOD_particleinstance.c
        intern/MOD_particlesystem.c
@@ -117,11 +117,11 @@ if(NOT WITH_MOD_FLUID)
 endif()
 
 if(WITH_GAMEENGINE)
-       # for MOD_navmesh.cpp
+       # for MOD_navmesh.c
        add_definitions(-DWITH_GAMEENGINE)
        list(APPEND INC
                ../gpu
-               ../../../extern/recastnavigation/Recast/Include
+               ../../../extern/recastnavigation
        )
 endif()