Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / Converter / CMakeLists.txt
index 031c223..d617934 100644 (file)
 FILE(GLOB SRC *.cpp)
 
 SET(INC
-  .
-  ../../../source/kernel/gen_system
-  ../../../intern/string
-  ../../../intern/guardedalloc
-  ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
-  ../../../intern/SoundSystem
-  ../../../intern/SoundSystem/include
-  ../../../intern/SoundSystem/openal
-  ../../../intern/SoundSystem/dummy
-  ../../../intern/SoundSystem/intern
-  ../../../source/gameengine/Converter
-  ../../../source/gameengine/BlenderRoutines
-  ../../../source/blender/imbuf
-  ../../../intern/moto/include
-  ../../../source/gameengine/Ketsji
-  ../../../source/gameengine/Ketsji/KXNetwork
-  ../../../source/blender/blenlib
-  ../../../source/blender/blenkernel
-  ../../../source/blender/windowmanager
-  ../../../source/blender
-  ../../../source/blender/include
-  ../../../source/blender/makesdna
-  ../../../source/blender/makesrna
-  ../../../source/gameengine/Rasterizer
-  ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
-  ../../../source/gameengine/GameLogic
-  ../../../source/gameengine/Expressions
-  ../../../source/gameengine/Network
-  ../../../source/gameengine/SceneGraph
-  ../../../source/gameengine/Physics/common
-  ../../../source/gameengine/Physics/Bullet
-  ../../../source/gameengine/Physics/BlOde
-  ../../../source/gameengine/Physics/Dummy
-  ../../../source/gameengine/Physics/Sumo
-  ../../../source/gameengine/Physics/Sumo/Fuzzics/include
-  ../../../source/gameengine/Network/LoopBackNetwork
-  ../../../source/blender/misc
-  ../../../source/blender/blenloader
-  ../../../source/blender/gpu
-  ../../../extern/bullet2/src
-  ../../../extern/solid
-  ${PYTHON_INC}
+       .
+       ../../../source/kernel/gen_system
+       ../../../intern/string
+       ../../../intern/guardedalloc
+       ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
+       ../../../intern/audaspace/intern
+       ../../../source/gameengine/Converter
+       ../../../source/gameengine/BlenderRoutines
+       ../../../source/blender/imbuf
+       ../../../intern/moto/include
+       ../../../source/gameengine/Ketsji
+       ../../../source/gameengine/Ketsji/KXNetwork
+       ../../../source/blender/blenlib
+       ../../../source/blender/blenkernel
+       ../../../source/blender/windowmanager
+       ../../../source/blender
+       ../../../source/blender/include
+       ../../../source/blender/makesdna
+       ../../../source/blender/makesrna
+       ../../../source/gameengine/Rasterizer
+       ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
+       ../../../source/gameengine/GameLogic
+       ../../../source/gameengine/Expressions
+       ../../../source/gameengine/Network
+       ../../../source/gameengine/SceneGraph
+       ../../../source/gameengine/Physics/common
+       ../../../source/gameengine/Physics/Bullet
+       ../../../source/gameengine/Physics/Dummy
+       ../../../source/gameengine/Network/LoopBackNetwork
+       ../../../source/blender/misc
+       ../../../source/blender/blenloader
+       ../../../source/blender/gpu
+       ../../../source/blender/ikplugin
+       ../../../extern/bullet2/src
+       ${PYTHON_INC}
 )
 
 BLENDERLIB(bf_converter "${SRC}" "${INC}")