Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / Converter / Makefile
index ed95aa9..d41cc70 100644 (file)
@@ -37,10 +37,10 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
 
 CPPFLAGS += -I$(OPENGL_HEADERS)
 CPPFLAGS += -I$(NAN_STRING)/include    
-CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include    
 CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_MOTO)/include
+CPPFLAGS += -I$(NAN_MOTO)/include
 CPPFLAGS += -I$(NAN_BULLET2)/include
+CPPFLAGS += -I$(NAN_AUDASPACE)/include
 
 CPPFLAGS += -I../../blender
 # these two needed because of blenkernel
@@ -53,6 +53,7 @@ CPPFLAGS += -I../../blender/blenlib
 CPPFLAGS += -I../../blender/blenkernel
 CPPFLAGS += -I../../blender/render/extern/include
 CPPFLAGS += -I../../blender/gpu
+CPPFLAGS += -I../../blender/ikplugin
 CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
 CPPFLAGS += -I../Expressions -I../Rasterizer -I../GameLogic
 CPPFLAGS += -I../Ketsji -I../BlenderRoutines -I../SceneGraph