Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / GameLogic / SCA_IActuator.cpp
index be7c265168691a98a21b0986a04fdd56cc57ba63..0338213b3cff7046b95a7b3ea86eee8542175402 100644 (file)
@@ -34,9 +34,9 @@
 
 using namespace std;
 
-SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj,
-                                                        PyTypeObject* T) :
-       SCA_ILogicBrick(gameobj,T),
+SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type) :
+       SCA_ILogicBrick(gameobj),
+       m_type(type),
        m_links(0),
        m_posevent(false),
        m_negevent(false)