made sticky UV editing options more accessible by adding them to a popup in the header.
[blender.git] / source / blender / include / BIF_resources.h
index d734e59046fe78767967eb269eb38fbf1dffacfb..60f9972be311d7b7e251b36611f10aeb94e83ffc 100644 (file)
@@ -123,9 +123,9 @@ typedef enum {
        ICON_AXIS_SIDE,
        ICON_AXIS_FRONT,
        ICON_AXIS_TOP,
-       ICON_DRAW_UVFACES,
-       ICON_STICKY_UVS,
-       ICON_STICKY2_UVS,
+       ICON_STICKY_UVS_LOC,
+       ICON_STICKY_UVS_DISABLE,
+       ICON_STICKY_UVS_VERT,
        ICON_PREV_KEYFRAME,
        ICON_NEXT_KEYFRAME,
        ICON_ENVMAP,
@@ -317,8 +317,8 @@ typedef enum {
        ICON_HOME,
        ICON_CLIPUV_DEHLT,
        ICON_CLIPUV_HLT,
-       ICON_SOME_WACKY_VERTS_AND_LINES,
-       ICON_A_WACKY_VERT_AND_SOME_LINES,
+       ICON_BLANK2,
+       ICON_BLANK3,
        ICON_VPAINT_COL,
        ICON_RESTRICT_SELECT_OFF,
        ICON_RESTRICT_SELECT_ON,