made sticky UV editing options more accessible by adding them to a popup in the header.
[blender.git] / source / blender / include / BIF_space.h
index 22b9adcdce06c19f09ff74e55dd08b9fe26e6d4e..7c88610cf3ac9411a26ef9e4d2a37b8f46b97e57 100644 (file)
@@ -65,8 +65,8 @@ struct SpaceOops;
 #define IMAGE_HANDLER_CURVES           32
 #define IMAGE_HANDLER_PREVIEW          33
 #define IMAGE_HANDLER_GAME_PROPERTIES  34
-#define IMAGE_HANDLER_TRANSFORM_PROPERTIES     35
-#define IMAGE_HANDLER_VIEW_PROPERTIES  36
+#define IMAGE_HANDLER_VIEW_PROPERTIES  35
+/*#define IMAGE_HANDLER_TRANSFORM_PROPERTIES   36*/
 
 /* action handler codes */
 #define ACTION_HANDLER_PROPERTIES      40