BGE Rasterizer Cleanup: Removing KX_BlenderGL since it was mostly one-line functions...
[blender.git] / source / gameengine / Converter / BlenderWorldInfo.cpp
index fc3b75c49ad740d5dcb8e4824f2afb8c3ebd00d0..f1f264b33671539e905207a400a36c5766fdc704 100644 (file)
@@ -33,7 +33,6 @@
 #include <stdio.h>  // printf()
 
 #include "BlenderWorldInfo.h"
-#include "KX_BlenderGL.h"
 
 /* This little block needed for linking to Blender... */
 #ifdef WIN32
@@ -199,7 +198,7 @@ void BlenderWorldInfo::setBackColor(float r, float g, float b)
        m_backgroundcolor[2] = b;
 }
 
-       void    
+       void
 BlenderWorldInfo::setMistStart(
        float d
 ) {
@@ -215,7 +214,7 @@ BlenderWorldInfo::setMistDistance(
 }
 
 
-       void    
+       void
 BlenderWorldInfo::setMistColorRed(
        float d
 ) {
@@ -231,7 +230,7 @@ BlenderWorldInfo::setMistColorGreen(
 }
 
 
-       void    
+       void
 BlenderWorldInfo::setMistColorBlue(
        float d
 ) {