remove redundant trailing slashes
[blender.git] / source / blender / editors / space_image / image_draw.c
index 923bf506b566e3d4e89a9fe49c7b0c7375f555ea..41fc861f8e469ca3a3361aba676efdddb8b26d32 100644 (file)
@@ -379,14 +379,14 @@ static void sima_draw_alpha_backdrop(float x1, float y1, float xsize, float ysiz
 {
        GLubyte checker_stipple[32*32/8] =
        {
-               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
-               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
-               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
-               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0, \
-               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
-               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
-               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
-               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255, \
+               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0,
+               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0,
+               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0,
+               255,255,0,0,255,255,0,0,255,255,0,0,255,255,0,0,
+               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255,
+               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255,
+               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255,
+               0,0,255,255,0,0,255,255,0,0,255,255,0,0,255,255,
        };
        
        glColor3ubv(col1);