soc-2008-mxcurioni: swig compiles as independent library
[blender.git] / config / win32-vc-config.py
index 4493e91ec8a46ef5649a721e878a04905aa64761..849b153378f6568566792bf98621b520fadac19a 100644 (file)
@@ -2,22 +2,26 @@ LCGDIR = '#../lib/windows'
 LIBDIR = '${LCGDIR}'
 
 WITH_BF_VERSE = 'false'
-BF_VERSE = "#extern/verse/dist"
-BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist"
-BF_VERSE_INCLUDE = BF_VERSE
-BF_VERSE_LIBS = "libverse"
+BF_VERSE_INCLUDE = "#extern/verse/dist"
+
+# enable ffmpeg  support
+WITH_BF_FFMPEG = 'false'  # -DWITH_FFMPEG
+BF_FFMPEG = LIBDIR +'/ffmpeg'
+BF_FFMPEG_INC = '${BF_FFMPEG}/include'
+BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
+BF_FFMPEG_LIB = 'avformat-52.lib avcodec-51.lib avdevice-52.lib avutil-49.lib swscale-0.lib'
 
 BF_PYTHON = LIBDIR + '/python'
-BF_PYTHON_VERSION = '2.4'
+BF_PYTHON_VERSION = '2.5'
 BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
 BF_PYTHON_BINARY = 'python'
-BF_PYTHON_LIB = 'python24'
+BF_PYTHON_LIB = 'python25'
 BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
 
 WITH_BF_OPENAL = 'true'
 BF_OPENAL = LIBDIR + '/openal'
 BF_OPENAL_INC = '${BF_OPENAL}/include ${BF_OPENAL}/include/AL '
-BF_OPENAL_LIB = 'openal_static'
+BF_OPENAL_LIB = 'dxguid openal_static'
 BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
 
 WITH_BF_ICONV = 'true'
@@ -43,9 +47,11 @@ BF_FMOD = LIBDIR + '/fmod'
 WITH_BF_OPENEXR = 'true'
 BF_OPENEXR = LIBDIR + '/openexr'
 BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/IlmImf ${BF_OPENEXR}/include/Iex ${BF_OPENEXR}/include/Imath '
-BF_OPENEXR_LIB = ' Iex Half IlmImf Imath '
+BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread '
 BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib_msvc'
 
+WITH_BF_DDS = 'true'
+
 WITH_BF_JPEG = 'true'
 BF_JPEG = LIBDIR + '/jpeg'
 BF_JPEG_INC = '${BF_JPEG}/include'
@@ -79,7 +85,7 @@ BF_FTGL = LIBDIR + '/ftgl'
 BF_FTGL_INC = '${BF_FTGL}/include'
 BF_FTGL_LIB = 'extern_ftgl'
 
-WITH_BF_GAMEENGINE = 'true'
+WITH_BF_GAMEENGINE = 'false'
 
 WITH_BF_ODE = 'true'
 BF_ODE = LIBDIR + '/ode'
@@ -87,14 +93,31 @@ BF_ODE_INC = BF_ODE + '/include'
 BF_ODE_LIB = BF_ODE + '/lib/libode.a'
 
 WITH_BF_BULLET = 'true'
-BF_BULLET = '#extern/bullet'
-BF_BULLET_INC = '${BF_BULLET}/LinearMath ${BF_BULLET}/BulletDynamics ${BF_BULLET}/Bullet'
+BF_BULLET = '#extern/bullet2/src'
+BF_BULLET_INC = '${BF_BULLET}'
 BF_BULLET_LIB = 'extern_bullet'
 
 BF_SOLID = '#extern/solid'
 BF_SOLID_INC = '${BF_SOLID}'
 BF_SOLID_LIB = 'extern_solid'
 
+BF_WINTAB = LIBDIR + '/wintab'
+BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
+
+WITH_BF_YAFRAY = 'true'
+
+WITH_BF_BINRELOC = 'false'
+
+WITH_BF_FREESTYLE = 'true'
+BF_FREESTYLE = '#extern/freestyle'
+BF_FREESTYLE_SRC = '#source/blender/freestyle/src'
+BF_SWIG = '${BF_FREESTYLE}/swig'
+BF_SWIG_LIB = 'extern_swig'
+BF_LIB3DS = '${BF_FREESTYLE}/lib3ds'
+BF_LIB3DS_LIB = 'extern_lib3ds'
+BF_LIB3DS_LIBPATH = '${BF_LIB3DS}/lib3ds/.libs'
+BF_LIB3DS_INC = '${BF_LIB3DS}/lib3ds'
+
 #WITH_BF_NSPR = 'true'
 #BF_NSPR = $(LIBDIR)/nspr
 #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
@@ -136,13 +159,15 @@ CXX = 'cl.exe'
 
 CCFLAGS = ['/nologo', '/Og', '/Ot', '/Ob1', '/Op', '/G6','/EHsc', '/J', '/W3', '/Gd', '/MT']
 
-CPPFLAGS = ['-DWIN32','-D_CONSOLE', '-D_LIB', '-DUSE_OPENAL', '-DFTGL_LIBRARY_STATIC']
+BF_DEBUG_FLAGS = ['/Zi', '/FR${TARGET}.sbr']
+
+CPPFLAGS = ['-DWIN32','-D_CONSOLE', '-D_LIB', '-DFTGL_LIBRARY_STATIC', '-D_CRT_SECURE_NO_DEPRECATE']
 REL_CFLAGS = ['-O2', '-DNDEBUG']
 REL_CCFLAGS = ['-O2', '-DNDEBUG']
 C_WARN = []
 CC_WARN = []
 
-LLIBS = 'ws2_32 dxguid vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid'
+LLIBS = 'ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid'
 
 PLATFORM_LINKFLAGS = '''
                         /SUBSYSTEM:CONSOLE 
@@ -155,7 +180,6 @@ PLATFORM_LINKFLAGS = '''
                         /NODEFAULTLIB:"libcd.lib"
                         /NODEFAULTLIB:"libcpd.lib" 
                         /NODEFAULTLIB:"libcp.lib" 
-                        /NODEFAULTLIB:"libcmtd.lib"
                     '''
                         
 BF_BUILDDIR = '..\\build\\win32-vc'