code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image...
[blender.git] / source / blender / editors / object / object_edit.c
index a683b1cc0ae4afa564e96c2887f7745e3ecd9595..fa8ed0fd94d3fdcd53b948b15211c6ebf0e79496 100644 (file)
@@ -885,7 +885,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
                                                cu1->vfontbi = cu->vfontbi;
                                                id_us_plus((ID *)cu1->vfontbi);                                         
 
-                                               BKE_text_to_curve(bmain, scene, base->object, 0); /* needed? */
+                                               BKE_vfont_to_curve(bmain, scene, base->object, 0); /* needed? */
 
                                                
                                                BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family));