rename blenderlib to blender_add_lib
[blender.git] / source / gameengine / SceneGraph / CMakeLists.txt
index 2ac52be..a054252 100644 (file)
@@ -13,7 +13,7 @@
 #
 # You should have received a copy of the GNU General Public License
 # along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 #
 # The Original Code is Copyright (C) 2006, Blender Foundation
 # All rights reserved.
 #
 # ***** END GPL LICENSE BLOCK *****
 
-FILE(GLOB SRC *.cpp)
-
-SET(INC
+set(INC
        .
        ../../../intern/moto/include
 )
 
-BLENDERLIB(bf_scenegraph "${SRC}" "${INC}")
-#env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,130] )
+set(SRC
+       SG_BBox.cpp
+       SG_Controller.cpp
+       SG_IObject.cpp
+       SG_Node.cpp
+       SG_Spatial.cpp
+       SG_Tree.cpp
+
+       SG_BBox.h
+       SG_Controller.h
+       SG_DList.h
+       SG_IObject.h
+       SG_Node.h
+       SG_ParentRelation.h
+       SG_QList.h
+       SG_Spatial.h
+       SG_Tree.h
+)
+
+blender_add_lib(ge_scenegraph "${SRC}" "${INC}")