2nd try to merge sim_physics with trunk rev 19825
[blender.git] / projectfiles_vc9 / gameengine / gameplayer / ghost / GP_ghost.vcproj
index 01ccd916edbfa97d2e99e7a9e2559e75582d9af4..52366be36c36e36f6c4c1fed58bb1531b16407ef 100644 (file)
-<?xml version="1.0" encoding="Windows-1252"?>\r
-<VisualStudioProject\r
-       ProjectType="Visual C++"\r
-       Version="9,00"\r
-       Name="blenderplayer"\r
-       ProjectGUID="{3D310C60-6771-48E4-BCCA-D2718CDED898}"\r
-       RootNamespace="GP_ghost"\r
-       TargetFrameworkVersion="131072"\r
-       >\r
-       <Platforms>\r
-               <Platform\r
-                       Name="Win32"\r
-               />\r
-       </Platforms>\r
-       <ToolFiles>\r
-       </ToolFiles>\r
-       <Configurations>\r
-               <Configuration\r
-                       Name="BlenderPlayer Debug|Win32"\r
-                       OutputDirectory="..\..\..\..\bin\debug"\r
-                       IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug"\r
-                       ConfigurationType="1"\r
-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
-                       UseOfMFC="0"\r
-                       ATLMinimizesCRunTimeLibraryUsage="false"\r
-                       CharacterSet="2"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"\r
-                               PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG;WITH_FFMPEG"\r
-                               BasicRuntimeChecks="3"\r
-                               RuntimeLibrary="1"\r
-                               UsePrecompiledHeader="0"\r
-                               PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"\r
-                               AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"\r
-                               ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"\r
-                               ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"\r
-                               WarningLevel="2"\r
-                               SuppressStartupBanner="true"\r
-                               DebugInformationFormat="3"\r
-                               CompileAs="0"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                               PreprocessorDefinitions="_DEBUG"\r
-                               Culture="1033"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"\r
-                               AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"\r
-                               ShowProgress="0"\r
-                               OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"\r
-                               LinkIncremental="2"\r
-                               SuppressStartupBanner="true"\r
-                               AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"\r
-                               IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"\r
-                               GenerateDebugInformation="true"\r
-                               ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"\r
-                               SubSystem="1"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"\r
-                       />\r
-               </Configuration>\r
-               <Configuration\r
-                       Name="BlenderPlayer Release|Win32"\r
-                       OutputDirectory="..\..\..\..\bin"\r
-                       IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost"\r
-                       ConfigurationType="1"\r
-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
-                       UseOfMFC="0"\r
-                       ATLMinimizesCRunTimeLibraryUsage="false"\r
-                       CharacterSet="2"\r
-                       >\r
-                       <Tool\r
-                               Name="VCPreBuildEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                               TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
-                               InlineFunctionExpansion="1"\r
-                               AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"\r
-                               PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"\r
-                               StringPooling="true"\r
-                               RuntimeLibrary="0"\r
-                               EnableFunctionLevelLinking="true"\r
-                               DefaultCharIsUnsigned="true"\r
-                               UsePrecompiledHeader="0"\r
-                               PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\GP_ghost.pch"\r
-                               AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"\r
-                               ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"\r
-                               ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"\r
-                               WarningLevel="2"\r
-                               SuppressStartupBanner="true"\r
-                               CompileAs="0"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManagedResourceCompilerTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCResourceCompilerTool"\r
-                               PreprocessorDefinitions="NDEBUG"\r
-                               Culture="1033"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPreLinkEventTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCLinkerTool"\r
-                               AdditionalOptions="/MACHINE:I386"\r
-                               AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"\r
-                               OutputFile="..\..\..\..\bin\blenderplayer.exe"\r
-                               LinkIncremental="1"\r
-                               SuppressStartupBanner="true"\r
-                               AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"\r
-                               IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"\r
-                               ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"\r
-                               SubSystem="1"\r
-                               RandomizedBaseAddress="1"\r
-                               DataExecutionPrevention="0"\r
-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCManifestTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXDCMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCAppVerifierTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCPostBuildEventTool"\r
-                               CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"\r
-                       />\r
-               </Configuration>\r
-       </Configurations>\r
-       <References>\r
-       </References>\r
-       <Files>\r
-               <Filter\r
-                       Name="Source Files"\r
-                       Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\icons\winplayer.rc"\r
-                               >\r
-                               <FileConfiguration\r
-                                       Name="BlenderPlayer Debug|Win32"\r
-                                       >\r
-                                       <Tool\r
-                                               Name="VCResourceCompilerTool"\r
-                                               AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"\r
-                                       />\r
-                               </FileConfiguration>\r
-                               <FileConfiguration\r
-                                       Name="BlenderPlayer Release|Win32"\r
-                                       >\r
-                                       <Tool\r
-                                               Name="VCResourceCompilerTool"\r
-                                               AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"\r
-                                       />\r
-                               </FileConfiguration>\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Header Files"\r
-                       Filter="h;hpp;hxx;hm;inl"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h"\r
-                               >\r
-                       </File>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Resource Files"\r
-                       Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\..\..\..\source\icons\winplayer.ico"\r
-                               >\r
-                       </File>\r
-               </Filter>\r
-               <File\r
-                       RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile"\r
-                       >\r
-               </File>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
-</VisualStudioProject>\r
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+       ProjectType="Visual C++"
+       Version="9,00"
+       Name="blenderplayer"
+       ProjectGUID="{3D310C60-6771-48E4-BCCA-D2718CDED898}"
+       RootNamespace="GP_ghost"
+       TargetFrameworkVersion="131072"
+       >
+       <Platforms>
+               <Platform
+                       Name="Win32"
+               />
+       </Platforms>
+       <ToolFiles>
+       </ToolFiles>
+       <Configurations>
+               <Configuration
+                       Name="BlenderPlayer Debug|Win32"
+                       OutputDirectory="..\..\..\..\bin\debug"
+                       IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug"
+                       ConfigurationType="1"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       UseOfMFC="0"
+                       ATLMinimizesCRunTimeLibraryUsage="false"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                               TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+                               PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG;WITH_FFMPEG"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
+                               AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+                               ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+                               WarningLevel="2"
+                               SuppressStartupBanner="true"
+                               DebugInformationFormat="3"
+                               CompileAs="0"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                               PreprocessorDefinitions="_DEBUG"
+                               Culture="1033"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLinkerTool"
+                               AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
+                               AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+                               ShowProgress="0"
+                               OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
+                               LinkIncremental="2"
+                               SuppressStartupBanner="true"
+                               AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+                               IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
+                               GenerateDebugInformation="true"
+                               ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"
+                               SubSystem="1"
+                               RandomizedBaseAddress="1"
+                               DataExecutionPrevention="0"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCManifestTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCAppVerifierTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                               CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Release|Win32"
+                       OutputDirectory="..\..\..\..\bin"
+                       IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost"
+                       ConfigurationType="1"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       UseOfMFC="0"
+                       ATLMinimizesCRunTimeLibraryUsage="false"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                               TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               InlineFunctionExpansion="1"
+                               AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+                               PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"
+                               StringPooling="true"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="true"
+                               DefaultCharIsUnsigned="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\GP_ghost.pch"
+                               AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+                               ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+                               ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+                               WarningLevel="2"
+                               SuppressStartupBanner="true"
+                               CompileAs="0"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                               PreprocessorDefinitions="NDEBUG"
+                               Culture="1033"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLinkerTool"
+                               AdditionalOptions="/MACHINE:I386"
+                               AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+                               OutputFile="..\..\..\..\bin\blenderplayer.exe"
+                               LinkIncremental="1"
+                               SuppressStartupBanner="true"
+                               AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+                               IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+                               ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
+                               SubSystem="1"
+                               RandomizedBaseAddress="1"
+                               DataExecutionPrevention="0"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCManifestTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCAppVerifierTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                               CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+                       />
+               </Configuration>
+       </Configurations>
+       <References>
+       </References>
+       <Files>
+               <Filter
+                       Name="Source Files"
+                       Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+                       >
+                       <File
+                               RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\icons\winplayer.rc"
+                               >
+                               <FileConfiguration
+                                       Name="BlenderPlayer Debug|Win32"
+                                       >
+                                       <Tool
+                                               Name="VCResourceCompilerTool"
+                                               AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
+                                       />
+                               </FileConfiguration>
+                               <FileConfiguration
+                                       Name="BlenderPlayer Release|Win32"
+                                       >
+                                       <Tool
+                                               Name="VCResourceCompilerTool"
+                                               AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
+                                       />
+                               </FileConfiguration>
+                       </File>
+               </Filter>
+               <Filter
+                       Name="Header Files"
+                       Filter="h;hpp;hxx;hm;inl"
+                       >
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h"
+                               >
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h"
+                               >
+                       </File>
+               </Filter>
+               <Filter
+                       Name="Resource Files"
+                       Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+                       >
+                       <File
+                               RelativePath="..\..\..\..\source\icons\winplayer.ico"
+                               >
+                       </File>
+               </Filter>
+               <File
+                       RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile"
+                       >
+               </File>
+       </Files>
+       <Globals>
+       </Globals>
+</VisualStudioProject>