2nd try to merge sim_physics with trunk rev 19825
[blender.git] / projectfiles_vc9 / gameengine / physics / PHY_Physics / PHY_Sumo / PHY_Sumo.vcproj
index 793c8fe554b44d6a9b0973fce3894b8ab25e1d40..764efdc748f9f929ce568ed1e2a6d2afc7afd4c3 100644 (file)
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-<VisualStudioProject\r
-       ProjectType="Visual C++"\r
-       Version="9,00"\r
-       Name="PHY_Sumo"\r
-       ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"\r
-       Keyword="Win32Proj"\r
-       TargetFrameworkVersion="131072"\r
-       >\r
-       <Platforms>\r
-               <Platform\r
-                       Name="Win32"\r
-               />\r
-       </Platforms>\r
-       <ToolFiles>\r
-       </ToolFiles>\r
-       <Configurations>\r
-               <Configuration\r
-                       Name="Blender Debug|Win32"\r
-                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"\r
-                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"\r
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-                               Name="VCPreBuildEventTool"\r
-                       />\r
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-                               Name="VCCustomBuildTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCXMLDataGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCWebServiceProxyGeneratorTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCMIDLTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCCLCompilerTool"\r
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-                               BasicRuntimeChecks="3"\r
-                               RuntimeLibrary="1"\r
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-                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"\r
-                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"\r
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-                               Name="VCResourceCompilerTool"\r
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-                       <Tool\r
-                               Name="VCLibrarianTool"\r
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-                       />\r
-                       <Tool\r
-                               Name="VCALinkTool"\r
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-                               Name="VCXDCMakeTool"\r
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-                               Name="VCBscMakeTool"\r
-                       />\r
-                       <Tool\r
-                               Name="VCFxCopTool"\r
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-                               Name="VCPostBuildEventTool"\r
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-               <Configuration\r
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-                               OmitFramePointers="true"\r
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-                               EnableFunctionLevelLinking="true"\r
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-                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"\r
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-                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"\r
-                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"\r
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-                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"\r
-                               StringPooling="true"\r
-                               RuntimeLibrary="2"\r
-                               EnableFunctionLevelLinking="true"\r
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-                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"\r
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-                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Sumo.lib"\r
-                       />\r
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-                               Name="VCFxCopTool"\r
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-                               Name="VCPostBuildEventTool"\r
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-               </Configuration>\r
-               <Configuration\r
-                       Name="BlenderPlayer Debug|Win32"\r
-                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"\r
-                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"\r
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-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
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-                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"\r
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-                               Name="VCPostBuildEventTool"\r
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-                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"\r
-                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"\r
-                       ConfigurationType="4"\r
-                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"\r
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-                               Name="VCPreBuildEventTool"\r
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-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Header Files"\r
-                       Filter="h;hpp;hxx;hm;inl;inc"\r
-                       >\r
-                       <File\r
-                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h"\r
-                               >\r
-                       </File>\r
-                       <Filter\r
-                               Name="fuzzics"\r
-                               >\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h"\r
-                                       >\r
-                               </File>\r
-                               <File\r
-                                       RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h"\r
-                                       >\r
-                               </File>\r
-                       </Filter>\r
-               </Filter>\r
-               <Filter\r
-                       Name="Resource Files"\r
-                       Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
-                       >\r
-               </Filter>\r
-       </Files>\r
-       <Globals>\r
-       </Globals>\r
-</VisualStudioProject>\r
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+       ProjectType="Visual C++"
+       Version="9,00"
+       Name="PHY_Sumo"
+       ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
+       Keyword="Win32Proj"
+       TargetFrameworkVersion="131072"
+       >
+       <Platforms>
+               <Platform
+                       Name="Win32"
+               />
+       </Platforms>
+       <ToolFiles>
+       </ToolFiles>
+       <Configurations>
+               <Configuration
+                       Name="Blender Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+                               MinimalRebuild="true"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               RuntimeTypeInfo="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="false"
+                               DebugInformationFormat="3"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="Blender Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="2"
+                               InlineFunctionExpansion="1"
+                               OmitFramePointers="true"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+                               StringPooling="true"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="true"
+                               DefaultCharIsUnsigned="true"
+                               RuntimeTypeInfo="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="true"
+                               DebugInformationFormat="3"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="3D Plugin Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="2"
+                               InlineFunctionExpansion="1"
+                               OmitFramePointers="true"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+                               StringPooling="true"
+                               RuntimeLibrary="2"
+                               EnableFunctionLevelLinking="true"
+                               DefaultCharIsUnsigned="true"
+                               RuntimeTypeInfo="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="true"
+                               DebugInformationFormat="3"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="0"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+                               MinimalRebuild="true"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="1"
+                               RuntimeTypeInfo="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="false"
+                               DebugInformationFormat="3"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="BlenderPlayer Release|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
+                               Optimization="2"
+                               InlineFunctionExpansion="1"
+                               OmitFramePointers="true"
+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+                               StringPooling="true"
+                               RuntimeLibrary="0"
+                               EnableFunctionLevelLinking="true"
+                               DefaultCharIsUnsigned="true"
+                               RuntimeTypeInfo="true"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+                               WarningLevel="2"
+                               Detect64BitPortabilityProblems="true"
+                               DebugInformationFormat="3"
+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
+                       <Tool
+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
+                       <Tool
+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
+               </Configuration>
+               <Configuration
+                       Name="3D Plugin Debug|Win32"
+                       OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
+                       IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
+                       ConfigurationType="4"
+                       InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+                       CharacterSet="2"
+                       >
+                       <Tool
+                               Name="VCPreBuildEventTool"
+                       />
+                       <Tool
+                               Name="VCCustomBuildTool"
+                       />
+                       <Tool
+                               Name="VCXMLDataGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCWebServiceProxyGeneratorTool"
+                       />
+                       <Tool
+                               Name="VCMIDLTool"
+                       />
+                       <Tool
+                               Name="VCCLCompilerTool"
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+                               AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+                               MinimalRebuild="true"
+                               BasicRuntimeChecks="3"
+                               RuntimeLibrary="3"
+                               UsePrecompiledHeader="0"
+                               PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
+                               AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
+                               ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
+                               ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
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+                       />
+                       <Tool
+                               Name="VCManagedResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCResourceCompilerTool"
+                       />
+                       <Tool
+                               Name="VCPreLinkEventTool"
+                       />
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+                               Name="VCLibrarianTool"
+                               OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Sumo.lib"
+                       />
+                       <Tool
+                               Name="VCALinkTool"
+                       />
+                       <Tool
+                               Name="VCXDCMakeTool"
+                       />
+                       <Tool
+                               Name="VCBscMakeTool"
+                       />
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+                               Name="VCFxCopTool"
+                       />
+                       <Tool
+                               Name="VCPostBuildEventTool"
+                       />
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+       </Configurations>
+       <References>
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