- use a generic bone class so all 3 bone types (Edit/Pose/Armature) - can have the...
[blender.git] / release / scripts / ui / space_info.py
index 7162716e73ef7f28b9729e8418227dcdd9c9e479..5eea68728d628b70afc2a5e9ce480cb199378cdc 100644 (file)
-
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
 import bpy
 
+import dynamic_menu
+# reload(dynamic_menu)
+
+
 class INFO_HT_header(bpy.types.Header):
-       __space_type__ = 'INFO'
+    bl_space_type = 'INFO'
+
+    def draw(self, context):
+        layout = self.layout
+
+        scene = context.scene
+        rd = scene.render_data
+
+        row = layout.row(align=True)
+        row.template_header()
 
-       def draw(self, context):
-               layout = self.layout
-               
-               st = context.space_data
-               scene = context.scene
-               rd = scene.render_data
+        if context.area.show_menus:
+            sub = row.row(align=True)
+            sub.menu("INFO_MT_file")
+            sub.menu("INFO_MT_add")
+            if rd.use_game_engine:
+                sub.menu("INFO_MT_game")
+            else:
+                sub.menu("INFO_MT_render")
+            sub.menu("INFO_MT_help")
 
-               row = layout.row(align=True)
-               row.template_header()
+        layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
+        layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
 
-               if context.area.show_menus:
-                       sub = row.row(align=True)
-                       sub.itemM("INFO_MT_file")
-                       sub.itemM("INFO_MT_add")
-                       if rd.use_game_engine:
-                               sub.itemM("INFO_MT_game")
-                       else:
-                               sub.itemM("INFO_MT_render")
-                       sub.itemM("INFO_MT_help")
+        layout.separator()
 
-               layout.template_ID(context.window, "screen", new="screen.new", unlink="screen.delete")
-               layout.template_ID(context.screen, "scene", new="scene.new", unlink="scene.delete")
+        if rd.multiple_engines:
+            layout.prop(rd, "engine", text="")
 
-               if rd.multiple_engines:
-                       layout.itemR(rd, "engine", text="")
+        layout.separator()
 
-               layout.itemS()
+        layout.template_operator_search()
+        layout.template_running_jobs()
+
+        layout.label(text=scene.statistics())
+
+        layout.operator("wm.window_fullscreen_toggle", icon='ICON_FULLSCREEN_ENTER', text="")
 
-               layout.template_operator_search()
-               layout.template_running_jobs()
 
-               layout.itemL(text=scene.statistics())
-                       
 class INFO_MT_file(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "File"
+    bl_label = "File"
+
+    def draw(self, context):
+        layout = self.layout
+
+        layout.operator_context = 'EXEC_AREA'
+        layout.operator("wm.read_homefile", text="New", icon='ICON_NEW')
+        layout.operator_context = 'INVOKE_AREA'
+        layout.operator("wm.open_mainfile", text="Open...", icon='ICON_FILE_FOLDER')
+        layout.operator_menu_enum("wm.open_recentfile", "file", text="Open Recent")
+        layout.operator("wm.recover_last_session")
+        layout.operator("wm.recover_auto_save", text="Recover Auto Save...")
+
+        layout.separator()
 
-       def draw(self, context):
-               layout = self.layout
+        layout.operator_context = 'EXEC_AREA'
+        layout.operator("wm.save_mainfile", text="Save", icon='ICON_FILE_TICK')
+        layout.operator_context = 'INVOKE_AREA'
+        layout.operator("wm.save_as_mainfile", text="Save As...")
+        layout.operator("screen.userpref_show", text="User Preferences...", icon='ICON_PREFERENCES')
 
-               layout.operator_context = "EXEC_AREA"
-               layout.itemO("wm.read_homefile", text="New")
-               layout.operator_context = "INVOKE_AREA"
-               layout.itemO("wm.open_mainfile", text="Open...")
-               layout.item_menu_enumO("wm.open_recentfile", "file", text="Open Recent")
-               layout.itemO("wm.recover_last_session")
+        layout.separator()
+        layout.operator_context = 'INVOKE_AREA'
+        layout.operator("wm.link_append", text="Link")
+        layout.operator("wm.link_append", text="Append").link = False
+        layout.separator()
 
-               layout.itemS()
+        layout.menu("INFO_MT_file_import")
+        layout.menu("INFO_MT_file_export")
 
-               layout.operator_context = "EXEC_AREA"
-               layout.itemO("wm.save_mainfile", text="Save")
-               layout.operator_context = "INVOKE_AREA"
-               layout.itemO("wm.save_as_mainfile", text="Save As...")
-               layout.itemO("screen.userpref_show", text="User Preferences...")
+        layout.separator()
 
-               layout.itemS()
-               layout.operator_context = "INVOKE_AREA"
-               layout.itemO("wm.link_append", text="Link")
-               layout.item_booleanO("wm.link_append", "link", False, text="Append")
-               layout.itemS()
+        layout.menu("INFO_MT_file_external_data")
 
-               layout.itemM("INFO_MT_file_import")
-               layout.itemM("INFO_MT_file_export")
+        layout.separator()
 
-               layout.itemS()
+        layout.operator_context = 'EXEC_AREA'
+        layout.operator("wm.exit_blender", text="Quit", icon='ICON_QUIT')
 
-               layout.itemM("INFO_MT_file_external_data")
+# test for expanding menus
+'''
+class INFO_MT_file_more(INFO_MT_file):
+    bl_label = "File"
 
-               layout.itemS()
+    def draw(self, context):
+        layout = self.layout
 
-               layout.operator_context = "EXEC_AREA"
-               layout.itemO("wm.exit_blender", text="Quit")
+        layout.operator("wm.read_homefile", text="TESTING ")
 
-class INFO_MT_file_import(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Import"
+dynamic_menu.setup(INFO_MT_file_more)
+'''
 
-       def draw(self, context):
-               layout = self.layout
-               
-               layout.itemO("import.3ds", text="3DS")
-               layout.itemO("import.obj", text="OBJ")
 
+class INFO_MT_file_import(dynamic_menu.DynMenu):
+    bl_idname = "INFO_MT_file_import"
+    bl_label = "Import"
 
-class INFO_MT_file_export(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Export"
+    def draw(self, context):
+        if "collada_import" in dir(bpy.ops.wm):
+            self.layout.operator("wm.collada_import", text="COLLADA (.dae)...")
 
-       def draw(self, context):
-               layout = self.layout
 
-               layout.itemO("export.3ds", text="3DS")
-               layout.itemO("export.fbx", text="FBX")
-               layout.itemO("export.obj", text="OBJ")
-               layout.itemO("export.ply", text="PLY")
-               layout.itemO("export.x3d", text="X3D")
+class INFO_MT_file_export(dynamic_menu.DynMenu):
+    bl_idname = "INFO_MT_file_export"
+    bl_label = "Export"
+
+    def draw(self, context):
+        if "collada_export" in dir(bpy.ops.wm):
+            self.layout.operator("wm.collada_export", text="COLLADA (.dae)...")
 
 
 class INFO_MT_file_external_data(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "External Data"
+    bl_label = "External Data"
+
+    def draw(self, context):
+        layout = self.layout
+
+        layout.operator("file.pack_all", text="Pack into .blend file")
+        layout.operator("file.unpack_all", text="Unpack into Files...")
+
+        layout.separator()
+
+        layout.operator("file.make_paths_relative")
+        layout.operator("file.make_paths_absolute")
+        layout.operator("file.report_missing_files")
+        layout.operator("file.find_missing_files")
 
-       def draw(self, context):
-               layout = self.layout
 
-               layout.itemO("file.pack_all", text="Pack into .blend file")
-               layout.itemO("file.unpack_all", text="Unpack into Files...")
+class INFO_MT_mesh_add(dynamic_menu.DynMenu):
+    bl_idname = "INFO_MT_mesh_add"
+    bl_label = "Mesh"
 
-               layout.itemS()
+    def draw(self, context):
+        layout = self.layout
+        layout.operator_context = 'INVOKE_REGION_WIN'
+        layout.operator("mesh.primitive_plane_add", icon='ICON_MESH_PLANE', text="Plane")
+        layout.operator("mesh.primitive_cube_add", icon='ICON_MESH_CUBE', text="Cube")
+        layout.operator("mesh.primitive_circle_add", icon='ICON_MESH_CIRCLE', text="Circle")
+        layout.operator("mesh.primitive_uv_sphere_add", icon='ICON_MESH_UVSPHERE', text="UV Sphere")
+        layout.operator("mesh.primitive_ico_sphere_add", icon='ICON_MESH_ICOSPHERE', text="Icosphere")
+        layout.operator("mesh.primitive_tube_add", icon='ICON_MESH_TUBE', text="Tube")
+        layout.operator("mesh.primitive_cone_add", icon='ICON_MESH_CONE', text="Cone")
+        layout.separator()
+        layout.operator("mesh.primitive_grid_add", icon='ICON_MESH_GRID', text="Grid")
+        layout.operator("mesh.primitive_monkey_add", icon='ICON_MESH_MONKEY', text="Monkey")
 
-               layout.itemO("file.make_paths_relative")
-               layout.itemO("file.make_paths_absolute")
-               layout.itemO("file.report_missing_files")
-               layout.itemO("file.find_missing_files")
 
 class INFO_MT_add(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Add"
+    bl_label = "Add"
+
+    def draw(self, context):
+        layout = self.layout
+
+        layout.operator_context = 'EXEC_SCREEN'
+
+        # layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
+        layout.menu("INFO_MT_mesh_add", icon='ICON_OUTLINER_OB_MESH')
+
+        layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
+        layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
+        layout.operator_menu_enum("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
+        layout.operator("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
+
+        layout.separator()
 
-       def draw(self, context):
-               layout = self.layout
+        layout.operator_context = 'INVOKE_SCREEN'
 
-               layout.operator_context = "EXEC_SCREEN"
+        layout.operator("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
+        layout.operator("object.add", text="Lattice", icon='ICON_OUTLINER_OB_LATTICE').type = 'LATTICE'
+        layout.operator("object.add", text="Empty", icon='ICON_OUTLINER_OB_EMPTY').type = 'EMPTY'
 
-               layout.item_menu_enumO("object.mesh_add", "type", text="Mesh", icon='ICON_OUTLINER_OB_MESH')
-               layout.item_menu_enumO("object.curve_add", "type", text="Curve", icon='ICON_OUTLINER_OB_CURVE')
-               layout.item_menu_enumO("object.surface_add", "type", text="Surface", icon='ICON_OUTLINER_OB_SURFACE')
-               layout.item_menu_enumO("object.metaball_add", "type", 'META', text="Metaball", icon='ICON_OUTLINER_OB_META')
-               layout.itemO("object.text_add", text="Text", icon='ICON_OUTLINER_OB_FONT')
+        layout.separator()
 
-               layout.itemS()
+        layout.operator("object.add", text="Camera", icon='ICON_OUTLINER_OB_CAMERA').type = 'CAMERA'
 
-               layout.itemO("object.armature_add", text="Armature", icon='ICON_OUTLINER_OB_ARMATURE')
-               layout.item_enumO("object.add", "type", 'LATTICE', icon='ICON_OUTLINER_OB_LATTICE')
-               layout.item_enumO("object.add", "type", 'EMPTY', icon='ICON_OUTLINER_OB_EMPTY')
+        layout.operator_context = 'EXEC_SCREEN'
 
-               layout.itemS()
+        layout.operator_menu_enum("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
+
+        layout.separator()
+
+        layout.operator_menu_enum("object.effector_add", "type", 'EMPTY', text="Force Field", icon='ICON_OUTLINER_OB_EMPTY')
+
+        layout.separator()
+
+        layout.operator_menu_enum("object.group_instance_add", "type", text="Group Instance", icon='ICON_OUTLINER_OB_EMPTY')
 
-               layout.item_enumO("object.add", "type", 'CAMERA', icon='ICON_OUTLINER_OB_CAMERA')
-               layout.item_menu_enumO("object.lamp_add", "type", 'LAMP', text="Lamp", icon='ICON_OUTLINER_OB_LAMP')
 
 class INFO_MT_game(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Game"
+    bl_label = "Game"
+
+    def draw(self, context):
+        layout = self.layout
 
-       def draw(self, context):
-               layout = self.layout
+        gs = context.scene.game_data
 
-               gs = context.scene.game_data
+        layout.operator("view3d.game_start")
 
-               layout.itemO("view3d.game_start")
+        layout.separator()
 
-               layout.itemS()
+        layout.prop(gs, "show_debug_properties")
+        layout.prop(gs, "show_framerate_profile")
+        layout.prop(gs, "show_physics_visualization")
+        layout.prop(gs, "deprecation_warnings")
 
-               layout.itemR(gs, "show_debug_properties")
-               layout.itemR(gs, "show_framerate_profile")
-               layout.itemR(gs, "show_physics_visualization")
-               layout.itemR(gs, "deprecation_warnings")
 
 class INFO_MT_render(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Render"
+    bl_label = "Render"
+
+    def draw(self, context):
+        layout = self.layout
 
-       def draw(self, context):
-               layout = self.layout
-               
-               rd = context.scene.render_data
+        # rd = context.scene.render_data
 
-               layout.itemO("screen.render", text="Render Image")
-               layout.item_booleanO("screen.render", "animation", True, text="Render Animation")
+        layout.operator("screen.render", text="Render Image", icon='ICON_RENDER_STILL')
+        layout.operator("screen.render", text="Render Animation", icon='ICON_RENDER_ANIMATION').animation = True
 
-               layout.itemS()
+        layout.separator()
+
+        layout.operator("screen.opengl_render", text="OpenGL Render Image")
+        layout.operator("screen.opengl_render", text="OpenGL Render Animation").animation = True
+
+        layout.separator()
+
+        layout.operator("screen.render_view_show")
 
-               layout.itemO("screen.render_view_show")
 
 class INFO_MT_help(bpy.types.Menu):
-       __space_type__ = 'INFO'
-       __label__ = "Help"
+    bl_label = "Help"
 
-       def draw(self, context):
-               layout = self.layout
+    def draw(self, context):
+        layout = self.layout
 
-               layout.itemO("help.manual")
-               layout.itemO("help.release_logs")
+        layout.operator("help.manual", icon='ICON_HELP')
+        layout.operator("help.release_logs", icon='ICON_URL')
 
-               layout.itemS()
+        layout.separator()
 
-               layout.itemO("help.blender_website")
-               layout.itemO("help.blender_eshop")
-               layout.itemO("help.developer_community")
-               layout.itemO("help.user_community")
-               layout.itemS()
-               layout.itemO("help.operator_cheat_sheet")
-               
+        layout.operator("help.blender_website", icon='ICON_URL')
+        layout.operator("help.blender_eshop", icon='ICON_URL')
+        layout.operator("help.developer_community", icon='ICON_URL')
+        layout.operator("help.user_community", icon='ICON_URL')
+        layout.separator()
+        layout.operator("help.report_bug", icon='ICON_URL')
+        layout.separator()
+        layout.operator("help.python_api", icon='ICON_URL')
+        layout.operator("help.operator_cheat_sheet")
 
 bpy.types.register(INFO_HT_header)
 bpy.types.register(INFO_MT_file)
@@ -205,88 +278,110 @@ bpy.types.register(INFO_MT_file_import)
 bpy.types.register(INFO_MT_file_export)
 bpy.types.register(INFO_MT_file_external_data)
 bpy.types.register(INFO_MT_add)
+bpy.types.register(INFO_MT_mesh_add)
 bpy.types.register(INFO_MT_game)
 bpy.types.register(INFO_MT_render)
 bpy.types.register(INFO_MT_help)
 
 # Help operators
 
-import bpy_ops # XXX - should not need to do this
-del bpy_ops
 
 class HelpOperator(bpy.types.Operator):
-       def execute(self, context):
-               try: import webbrowser
-               except: webbrowser = None
 
-               if webbrowser:
-                       webbrowser.open(self.__URL__)
-               else:
-                       raise Exception("Operator requires a full Python installation")
+    def execute(self, context):
+        import webbrowser
+        webbrowser.open(self._url)
+        return ('FINISHED',)
 
-               return ('FINISHED',)
 
 class HELP_OT_manual(HelpOperator):
-       __idname__ = "help.manual"
-       __label__ = "Manual"
-       __URL__ = 'http://wiki.blender.org/index.php/Manual'
+    '''The Blender Wiki manual'''
+    bl_idname = "help.manual"
+    bl_label = "Manual"
+    _url = 'http://wiki.blender.org/index.php/Doc:Manual'
+
 
 class HELP_OT_release_logs(HelpOperator):
-       __idname__ = "help.release_logs"
-       __label__ = "Release Logs"
-       __URL__ = 'http://www.blender.org/development/release-logs/'
+    '''Information about the changes in this version of Blender'''
+    bl_idname = "help.release_logs"
+    bl_label = "Release Log"
+    _url = 'http://www.blender.org/development/release-logs/blender-250/'
+
 
 class HELP_OT_blender_website(HelpOperator):
-       __idname__ = "help.blender_website"
-       __label__ = "Blender Website"
-       __URL__ = 'http://www.blender.org/'
+    '''The official Blender website'''
+    bl_idname = "help.blender_website"
+    bl_label = "Blender Website"
+    _url = 'http://www.blender.org/'
+
 
 class HELP_OT_blender_eshop(HelpOperator):
-       __idname__ = "help.blender_eshop"
-       __label__ = "Blender e-Shop"
-       __URL__ = 'http://www.blender3d.org/e-shop'
+    '''Buy official Blender resources and merchandise online'''
+    bl_idname = "help.blender_eshop"
+    bl_label = "Blender e-Shop"
+    _url = 'http://www.blender3d.org/e-shop'
+
 
 class HELP_OT_developer_community(HelpOperator):
-       __idname__ = "help.developer_community"
-       __label__ = "Developer Community"
-       __URL__ = 'http://www.blender.org/community/get-involved/'
+    '''Get involved with Blender development'''
+    bl_idname = "help.developer_community"
+    bl_label = "Developer Community"
+    _url = 'http://www.blender.org/community/get-involved/'
+
 
 class HELP_OT_user_community(HelpOperator):
-       __idname__ = "help.user_community"
-       __label__ = "User Community"
-       __URL__ = 'http://www.blender.org/community/user-community/'
+    '''Get involved with other Blender users'''
+    bl_idname = "help.user_community"
+    bl_label = "User Community"
+    _url = 'http://www.blender.org/community/user-community/'
 
-class HELP_OT_operator_cheat_sheet(bpy.types.Operator):
-       __idname__ = "help.operator_cheat_sheet"
-       __label__ = "Operator Cheet Sheet (new textblock)"
-       def execute(self, context):
-               op_strings = []
-               tot = 0
-               for op_module_name in dir(bpy.ops):
-                       op_module = getattr(bpy.ops, op_module_name)
-                       for op_submodule_name in dir(op_module):
-                               op = getattr(op_module, op_submodule_name)
-                               text = repr(op)
-                               if text.startswith('bpy.ops.'):
-                                       op_strings.append(text)
-                                       tot += 1
-                       
-                       op_strings.append('')
-               
-               bpy.ops.text.new() # XXX - assumes new text is always at the end!
-               textblock = bpy.data.texts[-1]
-               textblock.write('# %d Operators\n\n' % tot)
-               textblock.write('\n'.join(op_strings))
-               textblock.name = "OperatorList.txt"
-               print("See OperatorList.txt textblock")
-               return ('FINISHED',)
+
+class HELP_OT_report_bug(HelpOperator):
+    '''Report a bug in the Blender bug tracker'''
+    bl_idname = "help.report_bug"
+    bl_label = "Report a Bug"
+    _url = 'http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse'
 
 
+class HELP_OT_python_api(HelpOperator):
+    '''Reference for operator and data Python API'''
+    bl_idname = "help.python_api"
+    bl_label = "Python API Reference"
+    _url = 'http://www.blender.org/documentation/250PythonDoc/'
+
+
+class HELP_OT_operator_cheat_sheet(bpy.types.Operator):
+    bl_idname = "help.operator_cheat_sheet"
+    bl_label = "Operator Cheat Sheet (new textblock)"
+
+    def execute(self, context):
+        op_strings = []
+        tot = 0
+        for op_module_name in dir(bpy.ops):
+            op_module = getattr(bpy.ops, op_module_name)
+            for op_submodule_name in dir(op_module):
+                op = getattr(op_module, op_submodule_name)
+                text = repr(op)
+                if text.startswith('bpy.ops.'):
+                    op_strings.append(text)
+                    tot += 1
+
+            op_strings.append('')
+
+        bpy.ops.text.new() # XXX - assumes new text is always at the end!
+        textblock = bpy.data.texts[-1]
+        textblock.write('# %d Operators\n\n' % tot)
+        textblock.write('\n'.join(op_strings))
+        textblock.name = "OperatorList.txt"
+        print("See OperatorList.txt textblock")
+        return ('FINISHED',)
+
 bpy.ops.add(HELP_OT_manual)
 bpy.ops.add(HELP_OT_release_logs)
 bpy.ops.add(HELP_OT_blender_website)
 bpy.ops.add(HELP_OT_blender_eshop)
 bpy.ops.add(HELP_OT_developer_community)
 bpy.ops.add(HELP_OT_user_community)
+bpy.ops.add(HELP_OT_report_bug)
+bpy.ops.add(HELP_OT_python_api)
 bpy.ops.add(HELP_OT_operator_cheat_sheet)
-