Merge branch 'master' into blender2.8
[blender.git] / source / blender / editors / armature / armature_skinning.c
index 06385ab0cee04ec0b603ad9be36711e4b7050252..462c17e9008a5907a900448a705bdae1897fc4f8 100644 (file)
@@ -326,7 +326,7 @@ static void add_verts_to_dgroups(
                                if ((par->pose) && (pchan = BKE_pose_channel_find_name(par->pose, bone->name))) {
                                        if (bone->segments > 1) {
                                                segments = bone->segments;
-                                               b_bone_spline_setup(pchan, true, bbone_array);
+                                               BKE_pchan_bbone_spline_setup(pchan, true, bbone_array);
                                                bbone = bbone_array;
                                        }
                                }