Merged changes in the trunk up to revision 35203.
[blender.git] / source / blender / editors / animation / anim_channels_edit.c
index aa09cd0ac01f606797d5acbb86b744bc90b7a200..cbbdb3bdd97390bb107d4e625b1e37eed67a3de9 100644 (file)
@@ -240,6 +240,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
                                case ANIMTYPE_DSNTREE:
                                case ANIMTYPE_DSTEX:
                                case ANIMTYPE_DSLAT:
+                               case ANIMTYPE_DSLINESTYLE:
                                {
                                        if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
                                                sel= ACHANNEL_SETFLAG_CLEAR;
@@ -329,6 +330,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
                        case ANIMTYPE_DSNTREE:
                        case ANIMTYPE_DSTEX:
                        case ANIMTYPE_DSLAT:
+                       case ANIMTYPE_DSLINESTYLE:
                        {
                                /* need to verify that this data is valid for now */
                                if (ale->adt) {
@@ -1987,6 +1989,7 @@ static int mouse_anim_channels (bAnimContext *ac, float UNUSED(x), int channel_i
                case ANIMTYPE_DSNTREE:
                case ANIMTYPE_DSTEX:
                case ANIMTYPE_DSLAT:
+               case ANIMTYPE_DSLINESTYLE:
                {
                        /* sanity checking... */
                        if (ale->adt) {