svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22701:22704
[blender.git] / source / gameengine / Converter / BL_MeshDeformer.h
index e9f7f0b192fc5004f297ece28c327db99f3ec848..1749d438d21e44c6720905074bf15d69f46a1057 100644 (file)
@@ -47,7 +47,7 @@ class BL_MeshDeformer : public RAS_Deformer
 public:
        void VerifyStorage();
        void RecalcNormals();
-       virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map){};
+       virtual void Relink(GEN_Map<class GEN_HashedPtr, void*>*map);
        BL_MeshDeformer(BL_DeformableGameObject *gameobj,
                                        struct Object* obj,
                                        class BL_SkinMeshObject *meshobj ):
@@ -64,9 +64,14 @@ public:
        virtual void SetSimulatedTime(double time){};
        virtual bool Apply(class RAS_IPolyMaterial *mat);
        virtual bool Update(void){ return false; };
+       virtual bool UpdateBuckets(void){ return false; };
        virtual RAS_Deformer*   GetReplica(){return NULL;};
+       virtual void ProcessReplica();
        struct Mesh* GetMesh() { return m_bmesh; };
+       virtual class RAS_MeshObject* GetRasMesh() { return (RAS_MeshObject*)m_pMeshObject; };
+       virtual float (* GetTransVerts(int *tot))[3]    {       *tot= m_tvtot; return m_transverts; }
        //      virtual void InitDeform(double time){};
+
 protected:
        class BL_SkinMeshObject*        m_pMeshObject;
        struct Mesh*                            m_bmesh;
@@ -80,6 +85,13 @@ protected:
        int                                                     m_tvtot;
        BL_DeformableGameObject*        m_gameobj;
        double                                          m_lastDeformUpdate;
+
+
+#ifdef WITH_CXX_GUARDEDALLOC
+public:
+       void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_MeshDeformer"); }
+       void operator delete( void *mem ) { MEM_freeN(mem); }
+#endif
 };
 
 #endif