code cleanup:
[blender.git] / source / blender / editors / space_outliner / outliner_select.c
index f42a0d4..8b7486a 100644 (file)
@@ -147,7 +147,7 @@ static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeSto
  * CTRL+LMB: Select/Deselect object and all cildren
  * CTRL+SHIFT+LMB: Add/Remove object and all children
  */
-static void set_select_recursive(Scene *scene, Object *ob_parent, bool select)
+static void do_outliner_object_select_recursive(Scene *scene, Object *ob_parent, bool select)
 {
        Base *base;
 
@@ -201,7 +201,7 @@ static int  tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops
 
                if (recursive) {
                        /* Recursive select/deselect */
-                       set_select_recursive(scene, ob, (ob->flag & SELECT) != 0);
+                       do_outliner_object_select_recursive(scene, ob, (ob->flag & SELECT) != 0);
                }
 
                if (C) {