Further fixes to the old makefiles.
[blender.git] / source / gameengine / GamePlayer / common / Makefile
index 08b628d45df826d40d060ea4dfa20473d1800c64..535c2efebcbdfb9d43eb17d33fe9607798a876c6 100644 (file)
@@ -52,13 +52,10 @@ CPPFLAGS += -I$(NAN_FUZZICS)/include
 CPPFLAGS += -I$(NAN_STRING)/include    
 CPPFLAGS += -I$(NAN_MOTO)/include
 CPPFLAGS += -I$(NAN_SUMO)/include
-ifeq ($(OS),$(findstring $(OS), "freebsd"))
-    CPPFLAGS += -I$(NAN_PYTHON)$(NAN_PYTHON_VERSION)
-else
-    CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-endif
+CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
 
 CPPFLAGS += -I$(NAN_BMFONT)/include
+CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
 CPPFLAGS += -I../../../gameengine/Converter
 CPPFLAGS += -I../../../gameengine/Expressions
 CPPFLAGS += -I../../../gameengine/GameLogic
@@ -69,7 +66,6 @@ CPPFLAGS += -I../../../gameengine/Network
 CPPFLAGS += -I../../../gameengine/Network/LoopBackNetwork
 CPPFLAGS += -I../../../gameengine/Rasterizer
 CPPFLAGS += -I../../../gameengine/SceneGraph
-CPPFLAGS += -I../../../gameengine/SoundSystem
 CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
 
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