* Make sure freestyle branch compiles with SCons/msvc9 on Windows. This was joint...
[blender.git] / source / blender / freestyle / intern / rendering / GLStrokeRenderer.h
index bef95996444b610855db8409fccc2c38cbc7e5d1..28d5d54866b6cdb5c4f091fc3e1e12ecbde44d9e 100755 (executable)
 # include "../stroke/StrokeRep.h"
 
 
-# ifdef WIN32
-#  include <windows.h>
-# endif
-# ifdef __MACH__
-#  include <OpenGL/gl.h>
-# else
-#  include <GL/gl.h>
-# endif
+#ifdef WIN32
+# include <GL/glew.h>
+# include <windows.h>
+#endif
+#ifdef __MACH__
+# include <OpenGL/gl.h>
+#else
+# include <GL/gl.h>
+#endif
 
 /**********************************/
 /*                                */