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style cleanup
[blender.git]
/
source
/
blender
/
blenkernel
/
intern
/
shrinkwrap.c
diff --git
a/source/blender/blenkernel/intern/shrinkwrap.c
b/source/blender/blenkernel/intern/shrinkwrap.c
index 5c9c564998e6cd104b794ab990826e3383c04048..3a6912157fd8605b21b42785791becba76c80cf9 100644
(file)
--- a/
source/blender/blenkernel/intern/shrinkwrap.c
+++ b/
source/blender/blenkernel/intern/shrinkwrap.c
@@
-136,7
+136,7
@@
static void shrinkwrap_calc_nearest_vertex(ShrinkwrapCalcData *calc)
nearest.index = -1;
nearest.dist = FLT_MAX;
#ifndef __APPLE__
nearest.index = -1;
nearest.dist = FLT_MAX;
#ifndef __APPLE__
-#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(treeData,calc) schedule(static)
+#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(treeData,
calc) schedule(static)
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];
@@
-331,7
+331,7
@@
static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc)
{
#ifndef __APPLE__
{
#ifndef __APPLE__
-#pragma omp parallel for private(i,hit) schedule(static)
+#pragma omp parallel for private(i,
hit) schedule(static)
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];
@@
-441,7
+441,7
@@
static void shrinkwrap_calc_nearest_surface_point(ShrinkwrapCalcData *calc)
/* Find the nearest vertex */
#ifndef __APPLE__
/* Find the nearest vertex */
#ifndef __APPLE__
-#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(calc,treeData) schedule(static)
+#pragma omp parallel for default(none) private(i) firstprivate(nearest) shared(calc,
treeData) schedule(static)
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];
#endif
for (i = 0; i < calc->numVerts; ++i) {
float *co = calc->vertexCos[i];