bmesh: proper sculpting on non-multires object
[blender.git] / source / blender / blenkernel / intern / cdderivedmesh.c
index f596085df5196b297a0716dd1326609cda5f6a77..b6a06cdae45554c7869fa5e5dc8b3780f7c88515 100644 (file)
@@ -239,7 +239,7 @@ static int can_pbvh_draw(Object *ob, DerivedMesh *dm)
        if(deformed)
                return 0;
 
-       return dm->deformedOnly || ob->sculpt->kb;
+       return cddm->mvert == me->mvert || ob->sculpt->kb;
 }
 
 static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)