bugfix [#25238] Render image window edits UV's
[blender.git] / source / blender / editors / transform / transform_conversions.c
index 64b7596355cea9891d39b10f52e86abec02372d0..90a275883ae84b6ee2483c8219a0b2e894881958 100644 (file)
@@ -2444,7 +2444,7 @@ static void createTransUVs(bContext *C, TransInfo *t)
        EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
        EditFace *efa;
 
-       if(!ED_uvedit_test(t->obedit)) return;
+       if(!ED_space_image_show_uvedit(sima, t->obedit)) return;
 
        /* count */
        for (efa= em->faces.first; efa; efa= efa->next) {