Upgrade Bullet to version 2.83.
[blender.git] / extern / bullet2 / src / BulletDynamics / ConstraintSolver / btContactConstraint.cpp
index 9d60d9957a57b7fbfc0bbe51ef91e0731559965f..1098d0c96b6840ca1dfb7fb7c5d41a19dc982c39 100644 (file)
@@ -155,8 +155,7 @@ void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1,
                body1.getCenterOfMassTransform().getBasis().transpose() * body1.getAngularVelocity(),
                body2.getLinearVelocity(),
                body2.getCenterOfMassTransform().getBasis().transpose() * body2.getAngularVelocity()); 
-       btScalar a;
-       a=jacDiagABInv;
+
 
 
        rel_vel = normal.dot(vel);