Cleanup: rename bone-select to xray
[blender.git] / source / blender / blenkernel / intern / screen.c
index 84962e9b03fc6e2ae67fd76de52623d785d6713f..0c93281bf848ecfdaa1dc83ed9d6d873f568c2da 100644 (file)
@@ -787,7 +787,7 @@ void BKE_screen_view3d_shading_init(View3DShading *shading)
 
        shading->type = OB_SOLID;
        shading->prev_type = OB_SOLID;
-       shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME;
+       shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_BONE;
        shading->light = V3D_LIGHTING_STUDIO;
        shading->shadow_intensity = 0.5f;
        shading->xray_alpha = 0.5f;