Cycles Node Editor:
[blender.git] / release / scripts / startup / bl_ui / space_node.py
index e1a599dca2e59fc8ad7afdba1fdb296e10e477da..f875fab415f705bcf7c88fcf7d0ddcbba1caabd0 100644 (file)
@@ -61,6 +61,7 @@ class NODE_HT_header(Header):
                     
             if snode.shader_type == 'WORLD':
                 layout.template_ID(scene, "world", new="world.new")
+                layout.prop(snode_id, "use_nodes")
 
         elif snode.tree_type == 'TEXTURE':
             layout.prop(snode, "texture_type", text="", expand=True)