Merge branch 'master' into blender2.8
[blender.git] / source / blender / depsgraph / intern / builder / deg_builder_nodes_rig.cc
index fe7ccaa7fc02ae837b1c7eb5fea52366b05d1a3f..51b27912298b3aca39e6baf5294684a621300e60 100644 (file)
@@ -133,7 +133,7 @@ void DepsgraphNodeBuilder::build_rig(Scene *scene, Object *ob)
 
        /* Rebuild pose if not up to date. */
        if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
-               BKE_pose_rebuild_ex(ob, arm, false);
+               BKE_pose_rebuild(ob, arm);
                /* XXX: Without this animation gets lost in certain circumstances
                 * after loading file. Need to investigate further since it does
                 * not happen with simple scenes..