Code cleanup: use 'const' for arrays (python)
[blender.git] / source / blender / python / mathutils / mathutils_geometry.c
index 142e5cadfd1a1a7f0a9a87e8ea31247aefd2b4e8..139764abb00a6dd50627f4f9d9a84930738c473e 100644 (file)
@@ -269,7 +269,7 @@ static PyObject *M_Geometry_intersect_sphere_sphere_2d(PyObject *UNUSED(self), P
 {
        PyObject *ret;
        VectorObject *vec_a, *vec_b;
-       float *v_a, *v_b;
+       const float *v_a, *v_b;
        float rad_a, rad_b;
        float v_ab[2];
        float dist;