Fix for #34739 and #35060, avoid ambiguity in compositor viewer nodes.
[blender.git] / source / blender / compositor / intern / COM_compositor.cpp
index a0f660058f9963fb29bd6ffe17254049f32fd40e..a0eb52068053fc5799ad6671c18efb9f58252f4c 100644 (file)
@@ -92,7 +92,8 @@ void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering,
                }
        }
 
-       ExecutionSystem *system = new ExecutionSystem(rd, editingtree, rendering, false, viewSettings, displaySettings);
+       ExecutionSystem *system = new ExecutionSystem(rd, editingtree, rendering, false,
+                                                     viewSettings, displaySettings);
        system->execute();
        delete system;