Fix for #34739 and #35060, avoid ambiguity in compositor viewer nodes.
[blender.git] / source / blender / editors / space_node / node_edit.c
index bf4a41e35c3e8e4aa2e1532ced9d4f84306b1770..80504dda80b891a4887540c3afdea09919b085ab 100644 (file)
@@ -253,7 +253,8 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
 
        // XXX BIF_store_spare();
        
-       ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1, &scene->view_settings, &scene->display_settings);  /* 1 is do_previews */
+       /* 1 is do_previews */
+       ntreeCompositExecTree(ntree, &cj->scene->r, FALSE, TRUE, &scene->view_settings, &scene->display_settings);
 
        ntree->test_break = NULL;
        ntree->stats_draw = NULL;