Fix #34625: duplivert/face rendering with modifier could crash accessing UV and
[blender.git] / source / blender / blenkernel / intern / DerivedMesh.c
index cc0770cd18614b2a180ec79beca790d1bee301b7..48b2a54c128f5a236add5a7b80272a8cf635acc4 100644 (file)
@@ -270,6 +270,7 @@ void DM_init_funcs(DerivedMesh *dm)
        dm->getEdgeDataArray = DM_get_edge_data_layer;
        dm->getTessFaceDataArray = DM_get_tessface_data_layer;
        dm->getPolyDataArray = DM_get_poly_data_layer;
        dm->getEdgeDataArray = DM_get_edge_data_layer;
        dm->getTessFaceDataArray = DM_get_tessface_data_layer;
        dm->getPolyDataArray = DM_get_poly_data_layer;
+       dm->getLoopDataArray = DM_get_loop_data_layer;
 
        bvhcache_init(&dm->bvhCache);
 }
 
        bvhcache_init(&dm->bvhCache);
 }