#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_rigidbody.h"
#include "BKE_scene.h"
#include "DNA_ID.h"
DEG_id_tag_update_ex(bmain, &collection->id, ID_RECALC_COPY_ON_WRITE);
}
+ if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
+ BKE_rigidbody_main_collection_object_add(bmain, collection, ob);
+ }
+
return true;
}