Auto pack: don't show "No new files have been packed" on every .blend file save.
[blender.git] / source / blender / blenkernel / intern / packedFile.c
index 61e39d0ad473e978c3d8cb8ce791a188a76e9c0b..6821252161778c80a3b5e88b8a4847b7dd3a3c4c 100644 (file)
@@ -224,7 +224,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char
 }
 
 /* no libraries for now */
-void packAll(Main *bmain, ReportList *reports)
+void packAll(Main *bmain, ReportList *reports, bool verbose)
 {
        Image *ima;
        VFont *vfont;
@@ -237,7 +237,7 @@ void packAll(Main *bmain, ReportList *reports)
                                BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
                                tot ++;
                        }
-                       else if (BKE_image_is_animated(ima)) {
+                       else if (BKE_image_is_animated(ima) && verbose) {
                                BKE_reportf(reports, RPT_WARNING, "Image '%s' skipped, movies and image sequences not supported",
                                            ima->id.name + 2);
                        }
@@ -258,10 +258,10 @@ void packAll(Main *bmain, ReportList *reports)
                }
        }
        
-       if (tot == 0)
-               BKE_report(reports, RPT_INFO, "No new files have been packed");
-       else
+       if (tot > 0)
                BKE_reportf(reports, RPT_INFO, "Packed %d files", tot);
+       else if (verbose)
+               BKE_report(reports, RPT_INFO, "No new files have been packed");
 
 
 }