code cleanup: spelling
[blender.git] / source / blender / blenkernel / intern / particle_system.c
index ac32f96d59cf7c75737799ba8d74eddf4845e5b5..41217110cd808e36d1ce9b8bb925a386a8c22cbb 100644 (file)
@@ -2850,10 +2850,10 @@ static void sphclassical_force_cb(void *sphdata_v, ParticleKey *state, float *fo
                        continue;
                }
 
-               /* Find vector to neighbour. Exclude particles that are more than 2h
+               /* Find vector to neighbor. Exclude particles that are more than 2h
                 * away. Can't use current state here because it may have changed on
                 * another thread - so do own mini integration. Unlike basic_integrate,
-                * SPH integration depends on neighbouring particles. - z0r */
+                * SPH integration depends on neighboring particles. - z0r */
                madd_v3_v3v3fl(co, npa->prev_state.co, npa->prev_state.vel, state->time);
                sub_v3_v3v3(vec, co, state->co);
                rij = normalize_v3(vec);