Fix #35337: sculpt performance regression, partial redraw was not working anymore
[blender.git] / source / blender / editors / sculpt_paint / paint_stroke.c
index 945fa14d613ded52edd8766ecf4edf22c2567c16..95cbc4b78b4ebef536ec5b9a484a476f7e64052f 100644 (file)
@@ -255,6 +255,7 @@ static void paint_brush_update(bContext *C, Brush *brush, PaintMode mode,
 static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const wmEvent *event, const float mouse_in[2])
 {
        Scene *scene = CTX_data_scene(C);
+       wmWindow *window = CTX_wm_window(C);
        ARegion *ar = CTX_wm_region(C);
        Paint *paint = BKE_paint_get_active_from_context(C);
        PaintMode mode = BKE_paintmode_get_active_from_context(C);
@@ -328,7 +329,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const wmEve
 
        /* always redraw region if brush is shown */
        if (ar && (paint->flags & PAINT_SHOW_BRUSH))
-               ED_region_tag_redraw(ar);
+               WM_paint_cursor_tag_redraw(window, ar);
 }
 
 /* Returns zero if no sculpt changes should be made, non-zero otherwise */