Cleanp: use single global for draw manager
[blender.git] / source / blender / draw / engines / eevee / eevee_shaders.c
index 29b30e7763e0b13f8c0157687858874558b6f6b1..b0b849bbd1e3b98f3e4f70a2ab66d1d05e6e8d79 100644 (file)
@@ -97,7 +97,6 @@ extern char datatoc_effect_velocity_resolve_frag_glsl[];
 /* Temporal Sampling */
 extern char datatoc_effect_temporal_aa_glsl[];
 
-extern GlobalsUboStorage ts;
 
 /* *********** FUNCTIONS *********** */